Developing Microsoft Media Foundation Applications
eBook Details:
- Paperback: 384 pages
- Publisher: WOW! eBook (October 26, 2011)
- Language: English
- ISBN-10: 0735656592
- ISBN-13: 978-0735656598
eBook Description:
Developing Microsoft Media Foundation Applications
Create professional-quality media applications and components with Microsoft Media Foundation and deliver the next generation of high-definition multimedia. With this hands-on book, you’ll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet. If you program with C++ and the Component Object Model (COM), this book is ideal especially for developers looking to transfer their skills from Microsoft DirectShow®.
Create professional-quality media applications and components with Microsoft Media Foundation and deliver the next generation of high-definition multimedia. With this hands-on book, you’ll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet. If you program with C++ and the Component Object Model (COM), this book is ideal especially for developers looking to transfer their skills from Microsoft DirectShow®.
Create professional-quality media applications and components with Microsoft Media Foundation and deliver the next generation of high-definition multimedia. With this hands-on book, you’ll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet. If you program with C++ and the Component Object Model (COM), this book is ideal especially for developers looking to transfer their skills from Microsoft DirectShow®.
Developing Microsoft Media Foundation Applications: Discover how to:
- Construct media pipelines with individual Media Foundation components
- Build a simple video player to see how a basic media session works
- Create applications that transcode media content from one format to another
- Process data streams by writing Media Foundation Transform objects
- Examine the internal architecture of Media Foundation Sources and Sinks
- Design a custom media session object to learn advanced Media Foundation concepts
- Create image overlays on top of video and send the result over the network
Developing Microsoft Media Foundation Applications
Create powerful and professional media applications and components with Microsoft® Media Foundation and deliver the next generation of high-definition multimedia. Led by an expert who has developed Microsoft media technologies over the past decade, you’ll learn how to build applications that can capture different types of video and audio files, process media information, and stream media over the Internet.
Developing Microsoft Media Foundation Applications: Discover how to:
- Get a complete introduction to the Media Foundation API
- Transfer your skills with Microsoft DirectShow® to Media Foundation
- Develop custom Media Foundation components
- Create advanced Media Foundation video and audio applications
- Solve common problems during development using Media Foundation debugging techniques
Developing Microsoft Media Foundation Applications
Create professional-quality media applications and components with Microsoft Media Foundation and deliver the next generation of high-definition multimedia. With this hands-on book, you’ll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet. If you program with C++ and the Component Object Model (COM), this book is ideal especially for developers looking to transfer their skills from Microsoft DirectShow®.
About the Author
Anton Polinger
Anton Polinger has worked on the Microsoft Audio/Video pipelines and media technologies for the past eight years, owning the entire pipeline for five releases of Media Center from XP through Windows 7. He has conducted seminars that describe MS media technologies and the Media Center pipeline and taught programming classes on subjects ranging from web development to advanced C++. Anton has a Master’s degree in Software Engineering from Syracuse University.
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