Category: Game Development

Game Development with GameMaker Studio 2 0

Game Development with GameMaker Studio 2

eBook Details: Paperback: 532 pages Publisher: WOW! eBook; 1st edition (October 10, 2019) Language: English ISBN-10: 1484250095 ISBN-13: 978-1484250099 eBook Description: Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language: A project-driven, comprehensive guide to GameMaker Studio 2 Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic...

Metal by Tutorials: Beginning game engine development with Metal 1

Metal by Tutorials: Beginning game engine development with Metal

eBook Details: Paperback: 659 pages Publisher: WOW! eBook (February 7, 2019) Language: English ISBN-10: 1942878540 ISBN-13: 978-1942878544 eBook Description: Metal by Tutorials: Beginning game engine development with Metal: Build your own low-level game engine in Metal!: Up to date for iOS 12, Xcode 10.2.1 & Swift 5 Metal is a unified application programming interface (API) for the graphics processing unit, or GPU. It’s unified because it applies to both 3D graphics and data-parallel computation paradigms. Metal is a low-level API because it provides programmers near-direct access to the GPU. Finally, Metal is a low-overhead API because it reduces the central processing unit (CPU) cost...

The Art of Game Design: A Book of Lenses, Third Edition 0

The Art of Game Design: A Book of Lenses, Third Edition

eBook Details: Hardcover: 654 pages Publisher: WOW! eBook; 3rd edition (August 12, 2019) Language: English ISBN-10: 1138632090 ISBN-13: 978-1138632097 eBook Description: The Art of Game Design: A Book of Lenses, 3rd Edition Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world’s top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this The Art of Game...

Unity Artificial Intelligence Programming – Fourth Edition 0

Unity Artificial Intelligence Programming – Fourth Edition

eBook Details: Paperback: 246 pages Publisher: WOW! eBook (November 30, 2018) Language: English ISBN-10: 1789533910 ISBN-13: 978-1789533910 eBook Description: Unity Artificial Intelligence Programming, 4th Edition: Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh Developing Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity’s API or built-in features allows limitless possibilities when it comes to creating your...

Hands-On Game Development with WebAssembly 0

Hands-On Game Development with WebAssembly

eBook Details: Paperback: 596 pages Publisher: Packt Publishing (May 31, 2019) Language: English ISBN-10: 1838644652 ISBN-13: 978-1838644659 eBook Description: Hands-On Game Development with WebAssembly: Make your WebAssembly journey fun while making a game with it Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This Hands-On Game Development with WebAssembly book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro...