Category: Game Development
eBook Details: Paperback: 380 pages Publisher: WOW! eBook (August 23, 2019) Language: English ISBN-10: 1789347068 ISBN-13: 978-1789347067 eBook Description: Blueprints Visual Scripting for Unreal Engine, 2nd Edition: Develop high-quality interactive games with the power of Unreal Engine’s visual scripting language and Blueprints framework Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers. This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You’ll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you’ll learn...
eBook Details: Paperback: 392 pages Publisher: WOW! eBook (March 30, 2019) Language: English ISBN-10: 1788994078 ISBN-13: 978-1788994071 eBook Description: Hands-On Deep Learning for Games: Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning...
eBook Details: Paperback: 432 pages Publisher: WOW! eBook (January 3, 2020) Language: English ISBN-10: 1839214937 ISBN-13: 978-1839214936 eBook Description: Hands-On Reinforcement Learning for Games: Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a...
eBook Details: Paperback: 735 pages Publisher: WOW! eBook (December 2, 2019) Language: English ISBN-10: 1942878982 ISBN-13: 978-1942878988 eBook Description: Metal by Tutorials: Beginning Game Engine Development with Metal, 2nd Edition: Build your own low-level game engine in Metal!: Up to date for iOS 13, Xcode 11 & Swift 5.1 This book will introduce you to graphics programming in Metal – Apple’s framework for programming on the GPU. By the end of this book, you’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games. Metal is a unified application programming interface (API) for the graphics...
eBook Details: Paperback: 552 pages Publisher: WOW! eBook (April 25, 2019) Language: English ISBN-10: 1788835654 ISBN-13: 978-1788835657 eBook Description: Hands-On Artificial Intelligence with Unreal Engine: Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI Learning how to apply artificial intelligence ( AI ) is crucial and can take the fun factor to the next level, whether you’re developing a traditional, educational, or any other kind of game. If you want to use AI to extend the life of your games and make them challenging and more interesting, this book is for you. The book starts by breaking...