Category: Game Development
eBook Details: Paperback: 1030 pages Publisher: WOW! eBook (March 26, 2019) Language: English ISBN-10: 1138483974 ISBN-13: 978-1138483972 eBook Description: AI for Games, 3rd Edition Key Features A comprehensive professional tutorial and reference to implement true Artificial Intelligence (AI) in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process Artificial Intelligence (AI) is an integral part of every video game. This AI for Games, Third Edition book helps professionals keep up with...
eBook Details: Paperback: 344 pages Publisher: WOW! eBook (November 10, 2020) Language: English ISBN-10: 1484263081 ISBN-13: 978-1484263082 eBook Description: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine Master the art of game creation with MonoGame – the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more. The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground...
eBook Details: Paperback: 264 pages Publisher: WOW! eBook (October 17, 2020) Language: English ISBN-10: 1484261739 ISBN-13: 978-1484261736 eBook Description: Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You’ll export and import game assets as well as look at open-source game engines that will work with your game assets. Creating Game Environments in Blender 3D introduces the power of Blender 3D when creating a low poly game environment. The book starts by discussing the...
eBook Details: Paperback: 676 pages Publisher: WOW! eBook (September 30, 2020) Language: English ISBN-10: 1800203381 ISBN-13: 978-1800203389 eBook Description: Unity 2020 By Example, 3rd Edition: Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way The Unity game engine, used by millions of developers around the world, is popular thanks to its features that enable you to create games and 3D apps for desktop and mobile platforms in no time. With Unity 2020, this state-of-the-art game engine introduces...
eBook Details: Paperback: 344 pages Publisher: WOW! eBook (September 26, 2020) Language: English ISBN-10: 1484260589 ISBN-13: 978-1484260586 eBook Description: Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser Go on an adventure and build a roguelike from scratch using JavaScript. With the help of the battle-tested Phaser library, you’ll go through all the steps to build a small, fun, playable web roguelite game. The author will guide you on how to add further features to the game such as populating the game with enemies, adding treasures, and so on. You will acquire technical knowledge about procedural...