Category: Game Development
eBook Details: Paperback: 272 pages Publisher: WOW! eBook (November 12, 2021) Language: English ISBN-10: 1801819327 ISBN-13: 978-1801819329 eBook Description: Dynamic Story Scripting with the ink Scripting Language: Bring your stories to life by combining the narrative scripting language, ink, with a plugin to build dialogue, quest, and procedural storytelling systems for Unity projects ink is a narrative scripting language designed for use with game engines such as Unity through a plugin that provides an application programming interface (API) to help you to move between the branches of a story and access the values within it. Hands-On Dynamic Story Scripting with the...
eBook Details: Paperback: 487 pages Publisher: WOW! eBook; 6th edition (October 29, 2021) Language: English ISBN-10: 1801813949 ISBN-13: 978-1801813945 eBook Description: Learning C# by Developing Games with Unity 2021, 6th Edition: Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series The Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C#...
eBook Details: Paperback: 408 pages Publisher: WOW! eBook (June 12, 2021) Language: English ISBN-10: 148427038X ISBN-13: 978-1484270387 eBook Description: Introduction to Video Game Engine Development: Learn to Design, Implement, and Use a Cross-Platform 2D Game Engine Start your video game development journey by learning how to build a 2D game engine from scratch. Using Java (with NetBeans as your IDE and using Java’s graphics framework) or by following along in C# (with Visual Studio as your IDE and using the MonoGame framework), you’ll cover the design and implementation of a 2D game engine in detail. Each class will be reviewed with...
eBook Details: Paperback: 215 pages Publisher: WOW! eBook (October 26, 2021) Language: English ISBN-10: 1484277708 ISBN-13: 978-1484277706 eBook Description: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published. Over the course of this book, you will be exposed to advanced...
eBook Details: Paperback: 484 pages Publisher: WOW! eBook; 4th edition (October 15, 2021) Language: English ISBN-10: 1839218622 ISBN-13: 978-1839218620 eBook Description: Unity 2021 Shaders and Effects Cookbook, 4th Edition: Overcome the challenges and complexities involved in creating your own shaders with high-level realism using practical solutions, best practices, and the latest features of Unity 2021 Shaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing in the way of attaining the level of realism you crave for your shaders. The Unity 2021...