Category: Game Development
eBook Details: Paperback: 308 pages Publisher: WOW! eBook; 5th edition (March 28, 2022) Language: English ISBN-10: 1803238534 ISBN-13: 978-1803238531 eBook Description: Unity Artificial Intelligence Programming, 5th Edition: Learn and implement game AI in Unity 2021 to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMesh Developing artificial intelligence (AI) for game characters in Unity 2021 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity’s API or built-in features allows limitless possibilities when...
eBook Details: Paperback: 460 pages Publisher: WOW! eBook (December 31, 2021) Language: English ISBN-10: 1801071551 ISBN-13: 978-1801071550 eBook Description: Mind-Melding Unity and Blender for 3D Game Development: Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creators Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you’ll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your...
eBook Details: Paperback: 483 pages Publisher: WOW! eBook (March 3, 2022) Language: English ISBN-10: 1484279530 ISBN-13: 978-1484279533 eBook Description: Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This Introduction to Blender 3.0 book explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender’s main tools mesh modeling and sculpting to...
eBook Details: Paperback: 416 pages Publisher: WOW! eBook; 3rd edition (February 8, 2022) Language: English ISBN-10: 1617299332 ISBN-13: 978-1617299339 eBook Description: Unity in Action: Multiplatform game development in C#, 3rd Edition: This hands-on beginners guide gets you building games fast, all with the awesome Unity engine! You’ll speed past the basics and use your existing coding skills to create 2D, 3D, and AR/VR games. Thousands of new game developers have chosen Joe Hocking’s Unity in Action as their first step toward Unity mastery. Starting with the initial groundwork of a new game development project, you’ll quickly start writing custom code instead...
eBook Details: Paperback: 502 pages Publisher: WOW! eBook (January 28, 2022) Language: English ISBN-10: 1801073872 ISBN-13: 978-1801073875 eBook Description: Sculpting the Blender Way: Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Blender 3D is a free and open source program that can be used for every part of the 3D production pipeline. It has several robust feature sets for creating 3D art that have contributed to its rising popularity in the last few years. Sculpting is perhaps the most enjoyable and artistic method for creating 3D...