Category: Game Development

Mathematics for Game Programming and Computer Graphics 0

Mathematics for Game Programming and Computer Graphics

eBook Details: Paperback: 444 pages Publisher: WOW! eBook (November 30, 2022) Language: English ISBN-10: 1801077339 ISBN-13: 978-1801077330 eBook Description: Mathematics for Game Programming and Computer Graphics: A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate...

Hands-On Unity 2022 Game Development, 3rd Edition 1

Hands-On Unity 2022 Game Development – Third Edition

eBook Details: Paperback: 712 pages Publisher: WOW! eBook; 3rd edition (October 31, 2022) Language: English ISBN-10: 1803236914 ISBN-13: 978-1803236919 eBook Description: Hands-On Unity 2022 Game Development, 3rd Edition: Create, customize, and optimize your own professional games from scratch with Unity 2022 Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this Hands-On Unity...

Game Development with Blender and Godot 1

Game Development with Blender and Godot

eBook Details: Paperback: 330 pages Publisher: WOW! eBook (September 30, 2022) Language: English ISBN-10: 1801816026 ISBN-13: 978-1801816021 eBook Description: Game Development with Blender and Godot: Understand how to use one of the most popular 3D modeling software and advanced game engines to create a seamless workflow between the two and produce dynamic games Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two technologies to create dynamic, interactive, and engaging games. This book will start by focusing on what low-poly modeling is, before showing...

Building Quality Shaders for Unity: Using Shader Graphs and HLSL Shaders 1

Building Quality Shaders for Unity

eBook Details: Paperback: 754 pages Publisher: WOW! eBook (October 18, 2022) Language: English ISBN-10: 1484286510 ISBN-13: 978-1484286517 eBook Description: Building Quality Shaders for Unity: Using Shader Graphs and HLSL Shaders Understand what shaders are and what they’re used for: Shaders are often seen as mystical and difficult to develop, even by skilled programmers, artists, and developers from other game design disciplines. This book dispels that idea by building up your shader knowledge in stages, starting with fundamental shader mathematics and how shader development mindset differs from other types of art and programming, and slowly delves into topics such as vertex and fragment...

Captain Code: Unleash Your Coding Superpower with Python 0

Captain Code: Unleash Your Coding Superpower with Python

eBook Details: Paperback: 400 pages Publisher: WOW! eBook (December 18, 2021) Language: English ISBN-10: 0137653573 ISBN-13: 978-0137653577 eBook Description: Captain Code: Unleash Your Coding Superpower with Python: Becoming a coder is all fun and games! Everyone should learn to code. Much like drawing and sketching, playing an instrument, cooking, or taking pictures and shooting videos, coding is a creative endeavor, which means it’s a way to actually create stuff, and creating stuff is incredibly rewarding and satisfying. Sure, it’s fun to spend hours on your phone looking at what other people have created; but that’s nothing compared to the joy and satisfaction...