Category: Game Development
eBook Details: Paperback: 343 pages Publisher: WOW! eBook (January 4, 2023) Language: English ISBN-10: 1484287762 ISBN-13: 978-1484287767 eBook Description: The Art of Virtual LEGO Design: Design LEGO Models Using Studio 2.0 Have you ever dreamed of designing your own LEGOs? Do you love building huge LEGO models, but don’t have enough bricks? This book will show you how to do all that and more with Bricklink Studio 2.0, a software program that’s widely used by LEGO designers to create LEGO models virtually before making them with real LEGO bricks. You’ll learn how to start a new project, use the camera control options,...
eBook Details: Paperback: 404 pages Publisher: WOW! eBook (January 8, 2023) Language: English ISBN-10: 1484289110 ISBN-13: 978-1484289112 eBook Description: Game Backend Development: With Microsoft Azure and PlayFab Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab. Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emergence of GBaaS (Game Backend-as-a-Service) providers and the advance of the cloud. Multiplayer gaming, leaderboards, game analytics, and virtual economies are all backed by cloud services. As a game developer, understanding core game backend features and implementation techniques is an important addition...
eBook Details: Paperback: 250 pages Publisher: WOW! eBook (October 29, 2022) Language: English ISBN-10: 1484287886 ISBN-13: 978-1484287880 eBook Description: The Way We Play: Theory of Game Design Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development. The Way We Play allows you to explore game design and theory while also learning the nuances of how games in different genres should be approached, their workings, and successful unique...
eBook Details: Paperback: 431 pages Publisher: WOW! eBook (November 13, 2022) Language: English ISBN-10: 1484287126 ISBN-13: 978-1484287125 eBook Description: GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games. Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough...
eBook Details: Paperback: 292 pages Publisher: WOW! eBook (November 14, 2021) Language: English ISBN-10: 1484273575 ISBN-13: 978-1484273579 eBook Description: Unity Networking Fundamentals: Creating Multiplayer Games with Unity Learn the fundamentals of networking with Unity 2022 and C# 11. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP, client-server architecture, serialization, RESTful APIs, network latency, and client-side prediction. Projects are presented to illustrate the concepts, including a chat client/server overlay for your game, and a 3D maze...