The Modern Vulkan Cookbook
eBook Details:
- Paperback: 334 pages
- Publisher: WOW! eBook (April 12, 2024)
- Language: English
- ISBN-10: 1803239980
- ISBN-13: 978-1803239989
eBook Description:
The Modern Vulkan Cookbook: A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan. Discover essential real-time rendering techniques, curated by industry-leading computer graphics professionals, with over 60 recipes for extending or applying them directly to existing or new rendering engines focusing on Vulkan.
Vulkan is a graphics API that gives the program total control of the GPU, allowing the GPU to be used to its full potential. This The Modern Vulkan Cookbook will uncover useful techniques for emerging new technologies, such as hybrid rendering, extended reality – mixed reality (MR), augmented reality (AR), virtual reality (VR) – and GPU-driven rendering, and even features a dedicated chapter to help you debug and profile your graphics applications with tips and tricks tested in real-world scenarios.
The book starts by explaining basic Vulkan concepts while guiding you through the implementation of a basic graphics engine. The building blocks presented in the first few chapters will then help you implement more advanced techniques and algorithms, while getting you acquainted with the inner workings of Vulkan. Gradually, you’ll discover how Vulkan can be used to build hybrid renderers as well as leveraged for the future of graphics with AR/VR/MR. Moreover, you’ll gain an understanding of how it can be debugged or measured for performance.
- Set up your environment for Vulkan development
- Understand how to draw graphics primitives using Vulkan
- Use state-of-the-art Vulkan to implement a wide variety of modern rendering techniques such as
- DLSS, TAA, OIT, and foveated rendering
- Implement hybrid techniques using rasterization and ray tracing to create photorealistic real-time engines
- Create extended reality (AR/VR/MR) applications using OpenXR and Vulkan
- Explore debugging techniques for graphics applications that use Vulkan
By the end of this The Modern Vulkan Cookbook, you’ll be well versed in how to use Vulkan to write graphics applications and how graphics algorithms are implemented using Vulkan.